At nightime(maybe), or whenever folks think that it's mandatory
days hours remaining
At nightime(maybe), or whenever folks think that it's mandatory, camps could spring up round the cook, the firemaker, the woodcutter, and a couple of warriors/mages/rangers/all. Of course they'd still must be wary of battle, even thier own campmates might not be trusted. It would be prohibited to enter a POH, so advanced woodcutters could make log seats, crafters can make such things and tents, and thats basically how camping goes, while still staying PvP.
PLayer influence on the world and market. This whole idea sounds rather complex, but I am going to come right out with it. The amount of players in the world impacts the sum of different ways to have supplies, and there will always be the pkers. Among the simple fact that this could be a survival universe, I would like to execute something many before have said.
Have bonuses for associates camping and skilling in dangerous areas. For instance, the crafters making tents, which would heal players using it, could find a crafting incentive for creating something like this at a dangerous universe.
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