Runescape Skiller Guide
Runescape Skiller Guide Oct 21

Runescape Skiller Guide

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F2p Skiller Guide, Hey men names Matamurem and I've brought you a guide I made to get a few abilities that F2P people can do! The remaining skills will be placed in as well as a few members abilities when I could get membership. Constructive Critisism is VERY wanted...

Woodcutting. 1-15 Normal Logs. 15-30 Oak Logs. 30-99 Willow Logs or Can stop at 60 for Yews but beware of the mass swarm of botters. Fishing. 1-25 Shrimps. 25-40 Salmon/Trout. 40-50 Lobsters (More if you want cash you may go to 99). 1-22 Airs. 22-55 Waters. 55-99 Airs (At 99 you will make 11 Airs per character so 308 airs a load with no extra from every level up). Mining. 1-15 Coppor/Tin. 15-99 Iron. 18-35 Bronze Pbodies. 35-88 Steel Hatchets. Money Making (Skills).Fishing 45+ Fish lobs till you get just as any as wanted. For every 8k is 1million gold therefore 32k lobs is recommended to make 4m. Will cost approximately 100 million gold but you'll make about half back in the event that you work to it. Med Helms market for 11.4k if the price flucuates. Platebodies will cost you same sum as Med Helms and sell for 39.5k BUT need 99 to make.

Runecrafting 99. Making Air runes is a fast and easy way to make money. For everyload of 28 you may get 308 runes using 99 RC. So for 1 load its 308*5= 1540. Do 100 loads and you will get 154000 gp. Speedy cash and if you are a mage you may get the runes at no cost or CHEAP if you purchase the essence. FREE should you mine the essence at tele from aubry that's the simplest way to get you RC up.

So I've been believing now that I have keyed several occasions (since 70 dg) and come up of a record that what both keyer and raiders should do and don't do. Its kinda my guideline for myself personally but please improve when u can...

Keyer Do's -use the mark choice to direct gds, skill doors, skill rooms etc.. . Use gatestone to gate specific things that u as keyer cannot open alone, (prioritize gds or some other chambers needed whole team , ability rooms/doors/ keys). Always steer clear of group as much as possible unless no other doors are opened. Memorize keying positions, (try writing it down helps, try opening map and visually place where key doors/gds/rooms etc are at the map). Got two gds? Prioritize themsee which one could result in more doors by evaluating your own map. Free gate? Use it to back monitor doors that u believe will chain to a de.

Whenever u need meals, ask your team to DROP at ggs or say"ggs cure" according to your own groups rate. Team in gd but need door open? Gate the door and gtgd, request 1 teamate using a free gate to gate the gd, take ggs to ability door and inquire keyer to carry it backagain. Need a door opened but gate is at a gd or w/e? 2 options either go your gt near both of those door or just memorize spot and proceed when staff is closer. Get tools and cosmics asap. Well inquire team to build one or your other option is death.

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10-21-20 - 15:15 Start date
11-30-20 - 15:15 End date
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